This one took a while, especially as it contained a lot of assets - all of which had been started or blocked out at some point over the past 28 days, either as part of an idea I had started before changing it for something else due to either feeling it was too simplistic, or simply not being in the right mood to make something along that theme.
I decided to gather most of them up, and stick them all together around a small market stall I had made as part of some visualisation for a game demo.
Unwrapping all of it, and setting up their positions in the scene took most of the day, meaning the texturing is unfortunately somewhat rushed in places. Though hopefully as a full piece, the rough edges won't be too noticable.